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Rotate Texture with UV
Detailed description of your suggestion
In the Bedrock format, we can rotate UVs by increments of 90° with the UV Rotation slider.
While rearranging UVs with a finished or work-in-progress texture, it would be a great time-saver to be able to rotate the overlapped texture at the same time, when Move Texture with UV is enabled (which already allows us to move horizontally and vertically the overlapped texture with UVs).
At the moment, doing it manually goes something like: rotate the UV > make a selection on the texture > Cut & Paste > Rotate it > match it up with the rotated UV.