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Modded Entity Template Texture inverted ingame

Open JR1811 opened this issue 10 months ago • 4 comments

What are you trying to do, and what do you expect to happen?

Hey, I'm having issues with flipped Modded Entity template's textures.

By default, the Flipped Y Axis option on template creation is turned on.

To have the model right side up in minecraft (Java Fabric 1.17+ yarn) I disabled that.

The model should now be set up correctly, same as the texture of it.

Image

What happens instead?

The issue is that this causes the textures (not the model) in game to be flipped.

Image

Model format in which the issue occurs

Modded Entity (Fabric 1.17+) (also using Yarn but i dont think that this is an issue with the mappings)

Blockbench variant

Program

Blockbench version

Blockbench 4.12.3

Operating System

Winbdows 10

Installed Blockbench plugins

Fabric Modded Entity

JR1811 avatar Mar 13 '25 19:03 JR1811

Same problem

BelovedAkira avatar Mar 14 '25 12:03 BelovedAkira

Ye. Same issue, but I used Blank texture :( Debug 3 days and didn't resolve

OS: Arch Linux BlockBench: 4.12.3-1

Image

syorito-hatsuki avatar Mar 14 '25 12:03 syorito-hatsuki

So. I made some test tonight and ended up with next result

If we use LivingEntityRenderer all fine If we use EntityRenderer its breaking like my and JR1811 screenshot show

Undepend from MC version, at least in my test range 1.20.1 to 1.21.4

Using LivingEntityRenderer require Entity to be LivingEntity, so that isn't way to fix. I think that require another button to exporter that will export little bit diffrent compared to current

syorito-hatsuki avatar Apr 07 '25 05:04 syorito-hatsuki

Yup same problem here with a Forge 1.17+ (Mojmaps) Modded Entity.

OS: Arch Linux Blockbench version: 5.0.4 Minecraft version: 1.21.10

nyrzeff avatar Nov 17 '25 03:11 nyrzeff