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Animated textures support for optifine models

Open aurora-1-2-3 opened this issue 1 year ago • 1 comments

Detailed description of your suggestion

Animated textures are possible but Blockbench doesn't support it

Pretty docs: https://optifine.readthedocs.io/custom_animations.html

Github docs: https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/custom_animations.txt

Example: (in-game)

https://github.com/JannisX11/blockbench/assets/139906198/cab7e1a3-8988-453c-adc7-e80c4fda6c79

https://www.youtube.com/watch?app=desktop&v=Go9nwkLvyFs&ab_channel=UncleJam

Issues:

1. When you try to reframe the animations tiles through the flipbook in the Optifine format, it reverts its self to 1

Example: I reframe the texture to 16 different frames

image

image

I opened the flipbook again and it reverted itself to 1

2. Texture glitching? When you try to apply that animated texture to the element, this happens

Before:

image

After:

image

Packs that uses these features: https://modrinth.com/resourcepack/recrafted-mobs/version/10.0

https://www.curseforge.com/minecraft/texture-packs/newdefaultplus

aurora-1-2-3 avatar Jul 08 '24 07:07 aurora-1-2-3

The enderman I used for example isn't mine, its from a mod I am porting

aurora-1-2-3 avatar Jul 08 '24 07:07 aurora-1-2-3