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loaded particle systems don't always update their texture

Open Cubouse opened this issue 1 year ago • 1 comments

What are you trying to do, and what do you expect to happen?

Previewing a particle system in Blockbench and editing/swapping out its texture.

What happens instead?

After having loaded the particle on the particle keyframe, changes to the texture don't always reflect on the loaded particle:

-edits to the texture -changing the texture file used by the particle system

To update the texture, loading another particle system and loading back the first one rarely works, and so does changing another parameter of the particle system. Reseting the keyframe and loading back the particle system does not help either.

https://github.com/JannisX11/blockbench/assets/83140650/6b9549d3-2329-4b68-8ca7-7c7f00d7594d

Model format in which the issue occurs

Bedrock entity

Blockbench variant

Program

Blockbench version

4.10.3

Operating System

W10

Installed Blockbench plugins

N/A

Cubouse avatar Jun 10 '24 15:06 Cubouse

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

stale[bot] avatar Jun 06 '25 18:06 stale[bot]