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Particle systems spawned by particle events not working

Open Cubouse opened this issue 1 year ago • 1 comments

What are you trying to do, and what do you expect to happen?

Spawning a particle system by another particle's event.

What happens instead?

The spawned emitter seems to be a default one, except when the folder structure matches that of a resource pack? Not sure.

The spawned emitter can also have the wrong origin when it was spawned by a particle collision, when that particle belongs to an emitter spawned from a locator: the origin seems to be the locator instead of world space. That's more visible if the locator is offset from the Blockbench origin.

Model format in which the issue occurs

Bedrock entity

Blockbench variant

Program

Blockbench version

4.10.1

Operating System

W10

Installed Blockbench plugins

N/A

Cubouse avatar May 22 '24 00:05 Cubouse

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

stale[bot] avatar May 17 '25 01:05 stale[bot]