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UV faces of duplicated meshes are selected involuntarily
What are you trying to do, and what do you expect to happen?
Selecting and moving UV faces.
What happens instead?
Other UV faces are getting selected.
https://github.com/JannisX11/blockbench/assets/81629481/0b4f0e01-1229-4bc6-ad05-8aa44a0a1ac3
Model format in which the issue occurs
Generic
Blockbench variant
Program
Blockbench version
4.9.2
Operating System
W10
Installed Blockbench plugins
N/A