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[Suggestion] Make UV Overlay more visible when used with "Display UV > All Faces on All Elements"
The highlight color outlining all the faces in the UV of the Paint mode with "UV Overlay" works well with "Display UV > All Faces", but not as much with "Display UV > All Faces on All Elements".
The outlines of unselected cuboids take some other color, which is less saturated and bright for me, and I assume most other people (probably depends on the color scheme).

I'd like it if the visual was the same as "Display UV > All Faces": the highlight color is used everywhere.
- Blockbench 4.3.1 Bedrock format