Jan Werder

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@folkertdev No, I didn't, but the link from @EtagiBI seems promising.

On Windows it takes C:\{svgname}.svg, which is not writeable on some systems. Maybe taking the folder from which the .blend file was opened, would solve the issue

Seems so at least for me. But changing it is not an issue. But crashes hard, so you have to find that out via the console. A statement to catch...

:+1:

It's completly blocked in Germany by the way

Yes, that's what the instruct models are really good at. Please check this example by meta: https://llama.meta.com/docs/model-cards-and-prompt-formats/meta-llama-3/

It's not a function per-se but part of how you design the prompt. The model has been instructed to react to these keywords and function accordingly. godot-llm even has properties...

Everything you need is already in the answers. If this isn't enough for you, check the sample in the provided issue I linked. That should help you.

It depends on the flags you set in the plugin, but what you need to do is save the _finished_ to your conversation_history. This could be either when the ```generate_text_finished...

Since godot-llm is in CPU-mode since 0.3, I think this issue could be closed