Jamalam
Jamalam
For now I'm working around using the function in https://github.com/Infinidoge/nix-minecraft/pull/43/files
It's not really pseudocode - target: ```java @Override public CompoundTag save(CompoundTag tag) { ListTag pairs = new ListTag(); for (WarpPlatePair pair : this.pairs) { CompoundTag pairTag = new CompoundTag(); pairTag.putInt("id",...
Here you go, contains the superfluous stuff like log statements :upside_down_face: https://hst.sh/uqayoloqeg.properties
Obligatory https://shouldiblamecaching.com/
The issue is probably caused by API caching, meaning even though an update has been released it won't show up in the API for a bit. That's purely speculation though
Adding a button to the launcher won't help with caching on the API server. Whether it's triggered by a button or done automatically on app launch, the update check is...
Yes, the VSCode extension should definitely check `PATH` in hindsight. For now, you can use the `"pestIdeTools.serverPath": "/path/to/binary"` config option in your VSCode settings.
A database would be a lot of work to maintain. For libraries, the launcher doesn't have to do a perfect 50/50 bisect of the mods, it could just include dependencies