Jake Smarter
Jake Smarter
I appreciate your input very much and thank you for your explanation. >The issue with TFE is that it uses a TextureArray of texture atlases (a sort of virtual-texture system...
Automatic custom resolution adjustment in both dimensions works as expected if βWidescreenβ remains unchecked. If βWidescreenβ is checked then automatic custom resolution adjustment only works when modifying βheightβ (without updating...
:partying_face: Finally, I was able to test your branch but I did not review the code (this is something for @luciusDXL to do). The custom resolution does not reset to...
> The custom resolution does need more work, I agree. It isn't used very often and hasn't been well tested. It is a very good idea and very useful though....
>>However, automatic custom resolution adjustment is gone completely now. π So, this is something that may need to improve. > >Can you please elaborate? I'll try to fix this too....
> Is "settings.ini" of the flatpak build writable? Yes, it is. So, apparently Vsync is saved in the `settings.ini` but you cannot tell for sure, except from the log. ```...
Vsync is preserved for me too but the checkbox is cleared whenever I go into the graphics menu. It also does not matter which renderer I use (and should not...
I have no idea why this happens on Linux either, I would have to look at the code to perhaps get some clue. I have discovered that when Vsync is...
@mlauss2 Could you please provide a branch in your repo to ease building and testing. Thank you.
>Also out of curiosity, which SDL2 version do you have? There was a bug fixed late last year in SDL2/3 about vsync... I am not sure what version the `org.freedesktop.Platform//23.08`...