Jake Smarter

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I appreciate your input very much and thank you for your explanation. >The issue with TFE is that it uses a TextureArray of texture atlases (a sort of virtual-texture system...

Automatic custom resolution adjustment in both dimensions works as expected if β€œWidescreen” remains unchecked. If β€œWidescreen” is checked then automatic custom resolution adjustment only works when modifying β€œheight” (without updating...

:partying_face: Finally, I was able to test your branch but I did not review the code (this is something for @luciusDXL to do). The custom resolution does not reset to...

> The custom resolution does need more work, I agree. It isn't used very often and hasn't been well tested. It is a very good idea and very useful though....

>>However, automatic custom resolution adjustment is gone completely now. πŸ™ So, this is something that may need to improve. > >Can you please elaborate? I'll try to fix this too....

> Is "settings.ini" of the flatpak build writable? Yes, it is. So, apparently Vsync is saved in the `settings.ini` but you cannot tell for sure, except from the log. ```...

Vsync is preserved for me too but the checkbox is cleared whenever I go into the graphics menu. It also does not matter which renderer I use (and should not...

I have no idea why this happens on Linux either, I would have to look at the code to perhaps get some clue. I have discovered that when Vsync is...

@mlauss2 Could you please provide a branch in your repo to ease building and testing. Thank you.

>Also out of curiosity, which SDL2 version do you have? There was a bug fixed late last year in SDL2/3 about vsync... I am not sure what version the `org.freedesktop.Platform//23.08`...