Luka S

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@dumabg Thanks for the info. Tomorrow I'll give it a go on an older physical device of mine to see if that helps me reproduce the issue.

To everyone subscribed. I'm currently planning on ways to fix this issue, as a private contact has also confirmed that they recieve this error. Unfortunatley, I am rather busy at...

@ozzy1873 @dumabg I've been having a think about some of the issues with storing tiles in a dump. Whilst many of them could be solved, it would become incredibly complex....

Hi @tratteo, and thanks for your report. You may have just caught onto something with the 'using multiple stores'. See https://github.com/isar/isar/discussions/738#discussioncomment-3870228. I've made an offer to the maintainer of a...

@tratteo That's an interesting point about the API levels. The original device produce to report this issue was a Samsung S5, which appears to ship with Android 5: below API...

@tratteo Thanks for that bug report at the bottom there. If you get time, can you please open a seperate issue? > Downloading an area of around 8Km in radius...

Hi @tratteo, I can't seem to reproduce the growing database size issue. However, Isar does suggest that long running transactions can cause database growth, so this may be an issue...

> I feel part of this issue is due to where I'm fairly confident flutter_map 7.0.2 is displaying tiles slower than flutter_map 5.0.0. This has been reported elsewhere, and it's...

Yep, wasn't suggesting animations might help, but if this feature were implemented (seperate to looking into why tile loading is slow), I'm sure it could be used in animations to...