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Reloading imported modules in a script

Open ChristopherPAndrews opened this issue 11 months ago • 1 comments

I am working on a multi-file project I am running as a script. Everything works well when I make changes in the main file. I edit the file, run Blender:Run Script and it runs with no problems. However, if I make changes in any of the imported files they aren't seen until I restart Blender. Is there something I can do to force a reload of the imported code?

ChristopherPAndrews avatar Mar 13 '24 15:03 ChristopherPAndrews