macOS ARM builds - AN 2.3 not working on Blender 4.2 LTS (numpy failed to import)
Blender 4.2 LTS ARM build macOS 14.2.1 ARM Animation Nodes 2.3 ARM
I installed animation nodes yesterday, it worked, and I was able to make one project.
One day later, I can open the project file in Blender, but animation nodes doesn't load. I have tried to reinstall animation nodes, and always have the "can't load numpy" errors every time even after deleting the animations_nodes folder in the addons directory in /User/Me/Library/etc...
Only solution I have working right now is for ARM macOS users to run Blender 2.93.18 LTS x86 and Animation Nodes 2.2-x86.
Blender is about to deprecate macOS-intel altogether. Please get your software working on Apple products.
Why are you even offering a 2.3-arm.zip on your website when I've read that 2.3 isn't supported on macOS-ARM?
Did you install numpy yourself? What is the output of print(numpy.__path__) if executed from the Blender console?
re: whether or not I installed numpy, I simply don't know what that means.
Initially, your print command returned:
>>> print(numpy.__path__)
Traceback (most recent call last):
File "<blender_console>", line 1, in <module>
NameError: name 'numpy' is not defined
I have tinkered around some more:
I randomly decided to run import numpy, not sure why, and then try the print command you suggested, and now I have this output:
Can Python get me paid more than being an artist? Should I have learned to code instead of trying to express my soul?
>>> import numpy
>>> print(numpy.__path__)
['/Users/username-user/Library/Application Support/Blender/4.2/extensions/.local/lib/python3.11/site-packages/numpy']
>>>
I am getting this error on Blender 4.2.15 LTS on Linux
EDIT: Actually, my steam install was scrambled for some reason, it works fine now. I found this out after downloading a few versions and trying them.