Proposal: Get current instance of Invoke script node
Is there a way to get instance of Invoke node from it's script? Something like self.inputs?
Why do you need that? This might be an XY problem?
For example I want to make multiple instances of Invoke, and I want only execute one of them at a time. Like for switching different presets. I found workarond, I added 'NodeName' property in script node, which I can use in script text or in operator. But it's not much elegant. By the way, I also simplified UI of a node for myself: https://github.com/JacquesLucke/animation_nodes/assets/133324909/2f6503fe-e3d8-4def-a474-51bb2de619de
I am not sure if we will add functionality like this to be honest, and I don't think there is a much better way than you already do.
I get it. Anyways thanks for great tool
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.