Jacoby1218
Jacoby1218
Bumping this issue: It no longer affects Vulkan, but still does affect both D3D12 paths (Driver version 4900).
Your problem is that you need to specify a model file. It uses a default file, but doesn't come with it. use `-m /path/to/model` to specify where your model is...
should also add: while testing this you may run into a crash before the game starts on DXVK 2.2 specifically (dxgi.dll), if that happens idk what i changed if anything...
#10772 needs to be fixed before i can test
Insanely high texture upload time - (engine using an allocator to place its object in vram) R&C ACiT
 F1 2014 may be affected, if it is then other codemasters racing games will be too