Jacky720
Jacky720
Okay, but what do the actual contents look like in the hex editor?
Hmm, that doesn't look like a normal data.win file... But I don't see the root chunk "nsta" (root chunk is the first four bytes in a data file) either, which...
It wasn't mine, we'd have to track down the guy in the Discord.
Has this been fixed?
This also resolves #1223 (and maybe some more, we have a big issues backlog).
It appears that while the intended decompilation still does not appear, it now produces `view_wview[(0
Using the UTMT debugger, it appears that the Cg_PSVita_PixelData (the last type in the shader and in the data file) is computing the expected length of the last shader, based...
This is not specifically a problem with the step code, but rather an unnecessary insistence on built-in functions having specific argument counts. PR #1614 adds a config option to disable...
I don't know of any current instability in ImportGraphics (though it does tend to assume all sprites being imported are padded), @Grossley can you clarify?
Some basic analysis suggests the game doesn't have particle systems in rooms, which the mod tool expects in GameMaker 2023.2+. I would guess this is part of a new GameMaker...