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Plate3D non-uniform load
It will be usefull if Plate3D element can support non-uniform (trapezodial) loads. Is there any way to load Plate3D element non-uniformly that i can't see?
Unfortunately, this feature is not currently supported. It may get added some day, but it's a low priority for me. I'm currently focused on debugging and simplifying the large code base I've already created. One way to mimic this behavior is to use the average pressure. That usually provides a close enough approximation if the model is descritized sufficiently.