James Gill

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The solution is to create a directory called `.egstore` in the game folder and add (any) 2 files to it, which tricks the detection logic.

But perhaps some other solution could be found for autodetection lol

Is this still not implemented? Seems like a useful feature to have. EDIT: I see https://github.com/koreader/koreader/pull/9337

Completed in https://github.com/libimobiledevice/libimobiledevice/commit/a6775bc588db13838bebec42b139748d337e7189

@TaeHagen got this working in [RustPush](https://github.com/TaeHagen/rustpush), we just need to implement it in pypush.

@jordan679 > you could also try to decode and use the CarPlay simulator that apple provides and get it running on a rpi because I am guessing there is some...

> ahh ok has anyone looked into the new digital mfi verification I was looking at apple developer on mfi and about 1 year ago apple added digital mfi wich...

Does this work for isochronous transfers? https://github.com/JJTech0130/easycap-rs/blob/master/src/streaming.rs is my code, but it's just printing 0s

macOS. I’m trying to port https://github.com/JJTech0130/easycap to Rust, it used libusb from Python. I’m fairly new to Rust so it might just me doing something wrong

Wait, so I was trying to just add a debugging `print!` to `transfer_cb`: ```rust println!("{}", transfer.iso_packet_desc[0].actual_length); ``` But then I realized, in the definition for `ffi::libusb_transfer`: ```rust #[repr(C)] pub struct...