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Hayes' first dialog after the audio distortion effect gets skipped when OpenAL is being used

Open onpon4 opened this issue 2 years ago • 11 comments

Interesting little glitch I ran into: when I was talking to Hayes while the audio and screen were distorted, at the point where it switched the distortion off ("Now, as soon as our engineers can refit the energy cores…"), the progress bar kept animating forward, but the game otherwise acted as if the rest of the dialog had been skipped (showed the next options, Hayes stopped talking, and reversing with left arrow brought it to the line before the last one). This for me happens consistently, though I don't know if this is dependent on use of optional packages (I have many enabled) or on particular settings.

🦇

onpon4 avatar Jun 11 '22 00:06 onpon4