OpenTTD-patches
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[Bug]: Train flips when carriage attached (related to xussr)
Version of OpenTTD
JGRpp 0.58.1
Expected result
xussr has a beautiful system to build consists. With this system you can create consists by manually choosing when the headcar, powercar etc comes
Here is an example of a unit created from headcar, car and another headcar
Actual result
Well not every unit seems to be behave as intented When constructing a multiple unit, the game sometimes flips a headcar with no way of resolving this.
Here is an example of a flipped headcar.
According to George (one of the authors of xussr) this bug does not excist in Openttd 14.0-RC1 But this issue does occur in JGRpp 0.58.1 The DR1A-232 as shown in the image one of the few trains to show this behavior.
Steps to reproduce
- Take any of these units
D1-376 D1-671 DR1A-232 DR1A-305 and 1,5kv S type electric Multiple unit (Apparently also some electric loco's that are made out of creatable segments but I havent researched which ones yet)
-
Try to create an consist with them
-
The bug should automatically appear
It would be helpful if you could attach a savegame where the consist doesn't match what it is that you expect.
It looks OK here, but this GRF is very complicated and I have no idea if I am operating it correctly.
Actually, not to worry, I think I see what you are getting at now
Should be fixed now
I will attach savegame next time And I should have mentioned that the bug is replicable in any type of new game
sorry :)