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Openjk Jedi academy major lag on latest build at main menu

Open ravagers opened this issue 5 years ago • 14 comments

Windows 10 using Intel graphics game and openjk was working 5 months ago perfectly

Is this for single player or multiplayer? Both

Description of the bug (and if possible, steps to reproduce the bug): Major lag when updating to latest build at main menu and in-game

What did you expect to happen instead? Expected new build to work as I need it for certain new mods and as build that I used 5 months ago now fails to work instead it lags please help me

ravagers avatar Jul 29 '18 01:07 ravagers

Nothing has changed in recent builds that would affect that. Are you sure that you didn't upgrade from really old build?

Or the opengl drivers for your graphics are not properly installed because of Windows?

ensiform avatar Jul 29 '18 12:07 ensiform

"the opengl drivers for your graphics are not properly installed because of Windows?"

What do you mean by this

ravagers avatar Jul 29 '18 14:07 ravagers

Can you copy and paste the contents of the console? You can run /condump console.txt which will create a file called console.txt in Documents\Games\OpenJK with the contents of the console.

xycaleth avatar Jul 29 '18 14:07 xycaleth

heres the dump console.txt

OpenJK: v1.0.1.1 win_msvc-x86 Apr  2 2018
Initialising zone memory .....
----- FS_Startup -----
Current search path:
C:\Users\luke\Documents\My Games\OpenJK\base
C:\Program Files (x86)\Lucasarts\Star Wars Jedi Knight Jedi
Academy\GameData\base\assets3.pk3 (16 files)
C:\Program Files (x86)\Lucasarts\Star Wars Jedi Knight Jedi
Academy\GameData\base\assets2.pk3 (62 files)
C:\Program Files (x86)\Lucasarts\Star Wars Jedi Knight Jedi
Academy\GameData\base\assets1.pk3 (8320 files)
C:\Program Files (x86)\Lucasarts\Star Wars Jedi Knight Jedi
Academy\GameData\base\assets0.pk3 (15346 files)
C:\Program Files (x86)\Lucasarts\Star Wars Jedi Knight Jedi
Academy\GameData\base

----------------------
23744 files in pk3 files
execing default.cfg
execing openjk_sp.cfg
couldn't exec autoexec_sp.cfg
Running Jedi Academy Mode
----- Client Initialization -----
----- Initializing Renderer ----
Trying to load "rdsp-vanilla_x86.dll" from "C:\Program Files
(x86)\Lucasarts\Star Wars Jedi Knight Jedi Academy\GameData"...
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
SDL Version Compiled: 2.0.8
SDL Version Linked: 2.0.8
SDL using driver "windows"
Initializing display
Display aspect: 1.779
...setting mode -1: 1600 1024
Using 24 color bits, 24 depth, 8 stencil display.
WARNING: Couldn't get window display mode, no resolutions detected (Couldn't
find display mode match).
...ERROR: no display modes could be found.
Setting r_mode -1 failed, falling back on r_mode 4
Initializing display
Display aspect: 1.779
...setting mode 4: 800 600
Using 24 color bits, 24 depth, 8 stencil display.
Available modes: '1280x720 1366x768 1360x768 1280x768 320x200 640x400
1280x800 1280x600 320x240 400x300 512x384 640x480 800x600 1024x768 656x496'
Initializing OpenGL extensions
...no supported texture compression method found
.....ignoring texture compression
...GL_EXT_texture_env_add not found
...GL_EXT_texture_filter_anisotropic not found
...using GL_EXT_texture_edge_clamp
...GL_ARB_multitexture not found
...GL_EXT_compiled_vertex_array not found
...GL_NV_register_combiners not found
...GL_ARB_vertex_program not found
...GL_ARB_fragment_program not found

GL_VENDOR: Chain Studios (QeffectsGL 1.2)
GL_RENDERER: GDI Generic
GL_VERSION: 1.1.0
GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
GL_MAX_TEXTURE_SIZE: 1024
GL_MAX_ACTIVE_TEXTURES_ARB: 0

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: -1, 800 x 600 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: multiple glArrayElement
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 0
multitexture: disabled
compiled vertex arrays: disabled
texenv add: disabled
compressed textures: disabled
compressed lightmaps: disabled
texture compression method: None
anisotropic filtering: disabled  Dynamic Glow: disabled

------- sound initialization -------
SDL_Init( SDL_INIT_AUDIO )... OK
SDL audio driver is "wasapi".
SDL_AudioSpec:
  Format:   AUDIO_S16LSB
  Freq:     44100
  Samples:  1024
  Channels: 2
Starting SDL audio callback...
SDL audio initialized.
Extended sound quality field to contain very high option.
Extended subtitles field to contain all voiceovers option.
UI menu load time = 321 milli seconds
]condump console.txt
Dumped console text to console.txt.

ravagers avatar Jul 29 '18 15:07 ravagers

Disable Qeffects first. Cannot guarantee compatibility with a third party wrapper.

ensiform avatar Jul 29 '18 18:07 ensiform

How do I disable qeffects

ravagers avatar Jul 29 '18 18:07 ravagers

Remove or rename the dll that you placed in the gamedata folder

ensiform avatar Jul 29 '18 21:07 ensiform

There's a few DLLs which one

ravagers avatar Jul 29 '18 21:07 ravagers

Can you list the DLLs? I have a feeling it will be called opengl32.dll

xycaleth avatar Jul 29 '18 21:07 xycaleth

Yeah the DLLs are Eaxman.dll Goggame-1428935726.dll Ifc22.dll Jagamex86.dll Msvcp120.dll Msvcr120.dll Openal32.dll Rdsp-vanilla_x86.dll Rd-vanilla_x86.dll Sdl2.dll

ravagers avatar Jul 29 '18 21:07 ravagers

This is weird because I just tested kotf and it worked but vanilla game and md2 won't work .. also mb2 works

ravagers avatar Jul 29 '18 23:07 ravagers

Well, it looks like you might have QEffects installed somewhere else then? Probably in the system folder 😱

ensiform avatar Jul 30 '18 18:07 ensiform

Where is the system folder ?

ravagers avatar Jul 31 '18 15:07 ravagers

I can't recommend touching anything in the system32 folder because you will probably screw things up more.

You've installed it for some game and it is attempting to be used here too. I can't help any further unless you find out what installed it and where it was placed.

ensiform avatar Jul 31 '18 15:07 ensiform

Closing as it appears to be caused by external software (QEffects). Please re-open if you're still having performance issues on a fresh install.

Razish avatar Oct 19 '23 03:10 Razish