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Jedi Academy gets stuck during Luke's greeting speech

Open shmerl opened this issue 7 years ago • 10 comments

Game: Single player Jedi Academy. OS: Debian testing x86-64 (KDE Plasma 5). GPU: AMD RX480

OpenGL renderer string: Gallium 0.4 on AMD POLARIS10 (DRM 3.8.0 / 4.9.0-2-amd64, LLVM 3.9.1)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.1.0-devel (git-af73acca2b)

academy_stuck

The game gets stuck here, but pressing Enter skips this whole scene and goes to training grounds.

I also see this message when alt-tabbing out of the game:

Sys_QueEvent: overflow (event type 3) (value: -1) (value2: 0)

shmerl avatar May 03 '17 03:05 shmerl

That Warning message is not relevant and harmless. Simply a byproduct of using sdl with tech3.

ensiform avatar May 03 '17 20:05 ensiform

Any idea how to troubleshoot what's getting stuck there? I.e. some debug output mode?

shmerl avatar May 03 '17 20:05 shmerl

Strangely, after I reboot the computer, and start the game before doing anything else, that place doesn't get stuck. But then the game starts stuttering (audio) in the training grounds, and I have to Alt+Tab from it and back to continue. After that, if I load the save before that speech, it stucks again. It's surely some bug.

shmerl avatar May 04 '17 01:05 shmerl

I have the same issue with the steam assets and the assets on the original disks. Reloading the checkpoint at exactly this moment helped.

pstn avatar Dec 21 '17 00:12 pstn

Have you tried using the 32bit version?

And updating to 2.0.7 SDL2?

ensiform avatar Dec 21 '17 01:12 ensiform

@shmerl a backtrace from a break in a debug compile would probably be able to help determine where it's stuck

ensiform avatar Dec 21 '17 01:12 ensiform

I didn't try it recently. It's possibly could have been fixed already in newer mesa/dri. If I remember correctly, there was some related Mesa bug about it with DRI3.

shmerl avatar Dec 21 '17 01:12 shmerl

I found it: https://bugs.freedesktop.org/show_bug.cgi?id=101683

shmerl avatar Dec 21 '17 01:12 shmerl

The game gets stuck here, but pressing Enter skips this whole scene and goes to training grounds.

I just stumbled upon this; in case anyone else does, one needs to press the Use key (which is bound by default to Enter) to skip the cinematic. I was wondering which key to use as I rebound it to MOUSE4/MOUSE5 :slightly_smiling_face:

Calinou avatar Jan 01 '19 00:01 Calinou

I had this too with an up to date git build.

OS information: ArchLinux 64bit KDE Plasma 5 SDL 2.0.9 GL_VENDOR: X.Org GL_RENDERER: Radeon RX Vega (VEGA10, DRM 3.27.0, 5.0.5-1-ck-zen, LLVM 8.0.0) GL_VERSION: 4.5 (Compatibility Profile) Mesa 19.0.1

fleger avatar Apr 11 '19 10:04 fleger