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Loading Save Game = Debug Assertion Failure

Open Sirius902 opened this issue 7 years ago • 5 comments

Reporting a bug? Please make sure you've given the following information - thanks!

Operating system and version: Windows 10 64-Bit

Is this for single player or multiplayer? Single Player

Description of the bug (and if possible, steps to reproduce the bug): Loading a save game crashes the game and says:

Debug Assertion Failed!

File: minkernel\crts\ucrt\src\appcrt\heap\debug_heap.cpp Line: 904

Expression _CtrlsValidHeapPointer(block)

What did you expect to happen instead? The game to not crash.

Sirius902 avatar Feb 09 '17 04:02 Sirius902

(Compile Release Build)

ensiform avatar Feb 09 '17 17:02 ensiform

I would say this warrants some looking into. It's complaining about heap corruption which will be a lot harder to find in release builds and won't happen in very predictable places.

On 9 Feb 2017, at 17:21, Ensiform [email protected] wrote:

(Compile Release Build)

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xycaleth avatar Feb 09 '17 18:02 xycaleth

If I compile on Release mode it still crashes btw

Sirius902 avatar Feb 09 '17 21:02 Sirius902

Older saves from OpenJK may not be compatible anymore because original save support was intended to be restored. Sounds like something is broken in that change maybe.

ensiform avatar Feb 10 '17 14:02 ensiform

I'm opening original Jedi Academy save files

Sirius902 avatar Feb 10 '17 14:02 Sirius902