OpenJK
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Loading Save Game = Debug Assertion Failure
Reporting a bug? Please make sure you've given the following information - thanks!
Operating system and version: Windows 10 64-Bit
Is this for single player or multiplayer? Single Player
Description of the bug (and if possible, steps to reproduce the bug): Loading a save game crashes the game and says:
Debug Assertion Failed!
File: minkernel\crts\ucrt\src\appcrt\heap\debug_heap.cpp Line: 904
Expression _CtrlsValidHeapPointer(block)
What did you expect to happen instead? The game to not crash.
(Compile Release Build)
I would say this warrants some looking into. It's complaining about heap corruption which will be a lot harder to find in release builds and won't happen in very predictable places.
On 9 Feb 2017, at 17:21, Ensiform [email protected] wrote:
(Compile Release Build)
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If I compile on Release mode it still crashes btw
Older saves from OpenJK may not be compatible anymore because original save support was intended to be restored. Sounds like something is broken in that change maybe.
I'm opening original Jedi Academy save files