OpenJK
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Mirrors don't work with dynamic glow enabled
As title describes.
The issue is this if block in tr_backend.cpp
: https://github.com/JACoders/OpenJK/blob/master/codemp/rd-vanilla/tr_backend.cpp#L483
Need to determine why the if block is there - it mentions there being a bug when rendering multiple scenes, which suggests this is more of a hacky fix than something that's necessary - and if it's possible to fix the bug it mentions, so that this can be removed.
This is definitely true, always had an issue with this...
Apparently atlantica mirrors work fine @xycaleth @SzicoVII but blueice nightfall ones do not. Shader issue it seems perhaps? I know that one uses a map $lightmap stage and one does not.
@xycaleth fog related actually isn't it?