All MacOS Arm Files are damaged for Current Release
https://github.com/JACoders/OpenJK/commit/d1cb662f07dfa4c1999edfb5c1a86fd1c6285372
These files are all damaged. There's no security prompt or anything. Just "this application is damaged notices" OpenJK-macos-arm64.tar.gz OpenJO-macos-arm64.tar.gz
The builds linked from Mac Source Ports do run however: https://github.com/MacSourcePorts/MSPBuildSystem/releases/download/OpenJK_2025-07-12/OpenJO-SP-1.0.dmg https://github.com/MacSourcePorts/MSPBuildSystem/releases/download/OpenJK_2025-07-12/OpenJK-MP-1.0.dmg https://github.com/MacSourcePorts/MSPBuildSystem/releases/download/OpenJK_2025-07-12/OpenJK-SP-1.0.dmg
This is because macsourceports pays for an apple developer license, if you follow the install guide on jkhub, you can run the openjk builds. It's just a terminal command to fix this.
There might be a bigger issue here. I ran the xattr command to get rid of the "damaged" error, but it crashes like so:
Crashed Thread: 0
Exception Type: EXC_BAD_ACCESS (SIGKILL (Code Signature Invalid))
Exception Codes: UNKNOWN_0x32 at 0x00000001056a8000
Exception Codes: 0x0000000000000032, 0x00000001056a8000
Termination Reason: Namespace CODESIGNING, Code 2 Invalid Page
There might be a bigger issue here. I ran the
xattrcommand to get rid of the "damaged" error, but it crashes like so:Crashed Thread: 0 Exception Type: EXC_BAD_ACCESS (SIGKILL (Code Signature Invalid)) Exception Codes: UNKNOWN_0x32 at 0x00000001056a8000 Exception Codes: 0x0000000000000032, 0x00000001056a8000 Termination Reason: Namespace CODESIGNING, Code 2 Invalid Page
Did you also codesign
I tried before, but I just realized that I was doing the procedure wrong. Tried again today and got it working.
At the same time, I think this should be mentioned in the installation notes to help others who don't know how to fix it. Otherwise, they're going to think the whole project is broken.