J_Tanzanite

Results 50 comments of J_Tanzanite

Development branch now has the new code changes.

Closing this, as the development branch now has the old method added back. If issues arise or an error is made, don't hesitate to reopen this issue :)

Just need some clarification (Because the English language isn't always explicit). Are you saying that angle detections are invalid and leads to the server crashing? Or are you saying angle...

(Sorry in advance, little drunk atm, my language may be a bit off) The thing that got them banned was their Roll angle, 89.30567 (Which is near a value cheats...

Yeah, I watched the video, and instantly noticed the teleport wasn't the issue, it's their view getting modified. So this is a map specific issue. This means it can't be...

Oh yeah, I forgot to reply to this... A LONG time ago, I found this entity flag that relates to players `FL_ATCONTROLS`.\ And I wonder if it's possible that this...

Would you be able to run a test on this? I currently don't have my computer (only weak laptops) and cannot do any testing myself. Something like this as a...

I'm not overly concerned with the unequal increment, because we're going to use a timestamp as a timeout, and not this check on each tick to prevent Angle-Checks. You see,...

I ask because it would still be good to know if FL_ATCONTROLS is fluctuating when controlling objects, regardless if they affect your angles. :)

Wallhack detection? Don't you mean an Anti-WallHack (blocking wallhacks from working)? It's _kinda_ possible to detect WallHacks, but very limited. For example, the ConVar checker (lilac_convar) will check if `r_drawothermodels`...