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[Feature Request] Support for FLuidlogged API fluidstates

Open ghost opened this issue 1 year ago • 2 comments

Currently block fluidstate data will not be exported in recurrent complex structures. Having the ability to use fluidlogging in builds would increase the quality of structures that are possible to make (especially for modpack devs).

ghost avatar Nov 06 '24 22:11 ghost

I have since started using script blocks to run the fluidlogged API's setfluid command as a workaround, but I do still think support should be added as it's a bit annoying having to have a script block per fluidlogged block.

ghost avatar Feb 01 '25 00:02 ghost

Your question has been added to my schedule https://github.com/CanoeStudioOfficial/RecurrentComplex-Reforged

LonelyxiyaOVO avatar Aug 11 '25 03:08 LonelyxiyaOVO