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Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.

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![image](https://user-images.githubusercontent.com/83030522/162273526-c6c1f863-796a-4ca4-858c-ffea50f7e62f.png) When I import the documents in my unity project I get a lots of errors. How can I solve that? Thanks

Have tried to make some change in the code, but failed to get the foam right under orthogonal camera.