SuperCharacterController
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Falling through when jumping on point (x=0, z=0)
In demo scene, if you locate Player at point (x=0, y=any, z=0) then press jump key, he falls through. Moodie's custom controller gives the same result. At other point, it works well. Is this another Spherecast bug?
Investigating it, will update you when I've figured out what the problem is. Thanks for the bug report!