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Triggers are currently broken

Open lovemoebious opened this issue 7 years ago • 2 comments

Unless there is some specific way I can't find to get triggers working that differs from the default Unity then triggers are definitely broken.

Even setting a collider as a trigger does not seem to allow me to pass through it, it just remains solid.

I wrote to IronWarrior on the Unity Forums but didn't receive a response.

Please feel free to let me know if I'm just really stupid or if the same applies for you. I wasn't able to find a solution.

lovemoebious avatar Jul 03 '17 18:07 lovemoebious

Ditto happening to me!

timminkov avatar Aug 23 '17 09:08 timminkov

So if you change the layer for the trigger object to something other than the "walkable" layer on the player, it should work. Oops.

timminkov avatar Aug 23 '17 09:08 timminkov