SuperCharacterController
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Terrain Issues and fallthrough
I was wondering if its supposed to work properly with the Terrain gameobject? I've tried to get it to work with my own project, but I seem to fall through on jump, and when I throw in your Test Terrain into the TestZone unity area, the player falls through that too after moving around or jumping at an angle.
I'm pretty new to unity development, it could just be user error, but if I'm doing something wrong, please elaborate.
Hey CooL,
The Super Character Controller does not currently support the Terrain colliders, as each individual collider needs to have code written for it specifically. In the future it hopefully will.
Thanks, Erik
On Tue, Sep 15, 2015 at 9:30 PM, CooLTanG [email protected] wrote:
I was wondering if its supposed to work properly with the Terrain gameobject? I've tried to get it to work with my own project, but I seem to fall through on jump, and when I throw in your Test Terrain into the TestZone unity area, the player falls through that too after moving around or jumping at an angle.
I'm pretty new to unity development, it could just be user error, but if I'm doing something wrong, please elaborate.
— Reply to this email directly or view it on GitHub https://github.com/IronWarrior/SuperCharacterController/issues/4.