SuperCharacterController
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Pushback bug when colliding with multiple objects
Steps to reproduce: 1- Set up two sphere objects with a relatively large scale. (8 for example) 2- Keep a small space between them so the character cannot walk through 3- Try to move the character through the small space 4- Notice how the controller starts to jitter and may lose control over it. The controller might also go through the ground.
Here is a picture to elaborate more on the setup:
The bigger issue is the fact that the controller may go through the ground and might escape the level.
Here an image with the same problem using box colliders: