Iris
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Additional Shadow Programs
Is your feature request related to a problem? Please describe. Currently, Iris only offers one shadow program for all types of shadow geometry, while non-shadow geometry is split into many different gbuffers programs
Describe the solution you'd like Similar to the existing Iris Additional Programs, add support for translucent/water and cutout shadow programs, and possibly even separate shadow programs for terrain, entities, block entities, etc.
Describe alternatives you've considered
Use mc_Entity and/or renderStage in the shadow program to separate different types of geometry at runtime