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Certain pixels in block atals texture have 1.0 / 255.0 alpha even without resourcepacks

Open GeForceLegend opened this issue 1 year ago • 3 comments

What happened?

Full transparent pixel of some block textures have 1.0 / 255.0 alpha, even without resourcepacks.

Screenshots

This is an exmaple image, exported from RenderDoc capture directly, and paint all pixels with 1.0 / 255.0 alpha to pure red. atlas_test

Log output

Logs and below info are all same as #2383

Minecraft Version

1.20.6

Iris Version

iris-1.7.1+mc1.20.6.jar

Operating System

Windows10 Home 22H2 19045.4529

What is your GPU?

NVIDIA GeForce RTX 4070

Additional context

No response

GeForceLegend avatar Jun 25 '24 02:06 GeForceLegend

Is this confirmed to not happen with just Sodium?

IMS212 avatar Jun 27 '24 19:06 IMS212

Okay, this appears to be a sodium bug. I'll close it now.

GeForceLegend avatar Jun 28 '24 01:06 GeForceLegend

As Sodium refused to fix it for correct color in atlas mipmap reason, can Iris fix it?

GeForceLegend avatar Oct 06 '24 03:10 GeForceLegend