Iris
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Certain pixels in block atals texture have 1.0 / 255.0 alpha even without resourcepacks
What happened?
Full transparent pixel of some block textures have 1.0 / 255.0 alpha, even without resourcepacks.
Screenshots
This is an exmaple image, exported from RenderDoc capture directly, and paint all pixels with 1.0 / 255.0 alpha to pure red.
Log output
Logs and below info are all same as #2383
Minecraft Version
1.20.6
Iris Version
iris-1.7.1+mc1.20.6.jar
Operating System
Windows10 Home 22H2 19045.4529
What is your GPU?
NVIDIA GeForce RTX 4070
Additional context
No response
Is this confirmed to not happen with just Sodium?
Okay, this appears to be a sodium bug. I'll close it now.
As Sodium refused to fix it for correct color in atlas mipmap reason, can Iris fix it?