Iris icon indicating copy to clipboard operation
Iris copied to clipboard

Freecam cannot render ungerground anymore - some FOV logic added in 1.7?

Open devjta opened this issue 1 year ago • 10 comments

What happened?

Basically this happens withs Iris 1.7.0: https://github.com/MinecraftFreecam/Freecam/issues/205

While with 1.6.7 it doesnt. Did you add some logic, that nothing gets rendered where the user is not actually looking?

Can that be disabled in Mod-menu? Config file?

Screenshots

No response

Log output

No response

Minecraft Version

1.20.5/1.20.6

Iris Version

1.7

Operating System

Win11

What is your GPU?

1060Ti

Additional context

No response

devjta avatar May 12 '24 10:05 devjta

I cannot replicate this on 1.20.6.

IMS212 avatar May 27 '24 00:05 IMS212

With Freecam mod and in free-cam mode in a cave? I can give it another test. Also for me it wasnt 100% dark. But 90% of the area... So I was able to see some caves, but 90% was just black.

devjta avatar May 27 '24 08:05 devjta

Can confirm with iris1.7.0+1.20.1 and freecam. In my case if the camera goes into blocks chunks disappear and renders nothing

cvrunmin avatar May 29 '24 11:05 cvrunmin

Can confirm with iris1.7.0+1.20.1 and freecam. In my case if the camera goes into blocks chunks disappear and renders nothing

I get the same behavior with iris-1.7.0+mc1.20.6.jar.

mrobaer avatar Jun 03 '24 01:06 mrobaer

2024-06-09_16 40 06

Screenshot with iris 1.7.0-1.20.4 and freecam 1.2.3-1.20.4.

cvrunmin avatar Jun 09 '24 08:06 cvrunmin

Can confirm with iris1.7.1+1.21 and freecam v1.3.0-beta1+mc1.21 Also, if the player is in spectator mode, the territory will be rendered

In creative: image In spectator: image

IFedor-F avatar Jun 28 '24 03:06 IFedor-F

Can confirm in 1.21

Mods fabric-api-0.100.4+1.21.jar freecam-fabric-1.3.0-beta1+mc1.21.jar (tested with Modrinth version too) iris-1.7.3+mc1.21.jar sodium-fabric-0.5.11+mc1.21.jar

LEFT - 2024-07-04_10 43 52 LOWER - 2024-07-04_10 44 23 RIGHT - 2024-07-04_10 44 03 latest.log

Unleashed75 avatar Jul 04 '24 09:07 Unleashed75

Has any progress been made in identifying the cause of this issue?

MadCow667 avatar Jul 11 '24 22:07 MadCow667

Is anyone looking into this? I have no idea who is who but to me, this post looks dead. I have shared this post with the Modrinth Freecam but it would be nice to get some feedback. I can't mod but I can test if that helps. Thanks for your time and the devs hard work!

Unleashed75 avatar Jul 22 '24 05:07 Unleashed75

I can confirm that using Iris 1.6.17 with the aforementioned Freecam did not have this issue. I am now having the described issue with Iris 1.7.3 installed, even with the shaders disabled. I did not try using Iris versions between 1.6.17 and 1.7.3.

Removing Iris 1.7.3 from my mods folder solves the issue.

Murr-Man avatar Jul 29 '24 01:07 Murr-Man

Issue still persists with Iris 1.8.0-beta.3+mc1.21.1 and Freecam 1.3.0+mc1.21 Version is 1.21.1 with Fabric 0.16.2

Longie520 avatar Aug 26 '24 07:08 Longie520

Issue still exists in 1.8 Beta 4 for Fabric 1.21(.1) I would love to see this fixed. Iris is a great mod. Thanks devs :)

Lord-Jabu-Jabu avatar Sep 23 '24 00:09 Lord-Jabu-Jabu

Posting this here and also in the bug report for Freecam bug 205. This rendering issue might be from a update to Minecraft itself, as when doing this testing, as with others, removing Iris from the mod folder fixes the issue. But with Iris installed switching your game mode to spectator mode and go into freecam, this issue do not occur. And in Freecam mode, switching back to creative/survival/adventure makes everything go black again (except some tourches).

MebsUnderscore avatar Oct 01 '24 11:10 MebsUnderscore

Has anyone from the Iris Shader team replied or even looked at this bug yet? It's been over 150 days and while I understand things take time, people have other lives etc, it would be nice to hear something.

Unleashed75 avatar Oct 12 '24 05:10 Unleashed75

Has anyone from the Iris Shader team replied or even looked at this bug yet? It's been over 150 days and while I understand things take time, people have other lives etc, it would be nice to hear something.

1: There is no development team, just one person developing Iris. 2: The developer has other things to do, and a life.

Lolothepro avatar Oct 12 '24 11:10 Lolothepro

Has anyone from the Iris Shader team replied or even looked at this bug yet? It's been over 150 days and while I understand things take time, people have other lives etc, it would be nice to hear something.

1: There is no development team, just one person developing Iris. 2: The developer has other things to do, and a life.

1: I said team because I do not know how many are working on it. 2: I already mentioned that I understand that things take time and that people have lives. 3: While I understand you are offering help by replying, putting things like this in a numbered fashion comes across as being a jerk to be honest. 4: Your reply offers no helpful information in reply to my post.

Is it wrong of me to ask for some update after a couple months of my post and 5 months of the original comment, I think not but I will not comment again in respect to everyone else and just hope to hear something good soon. I have great respect to devs but not to wasteful replies such as this, and now mine.

Unleashed75 avatar Oct 12 '24 12:10 Unleashed75

💸 I'll offer a 50€ PayPal (or similar) bounty to whomever fixes this. Please ping me in the PR/commit fixing this. The fix must be merged and be available as a github action artifact or official release.

ST-DDT avatar Oct 12 '24 17:10 ST-DDT

no need for that, I believe I have finally found the fix after looking for a while

IMS212 avatar Oct 12 '24 17:10 IMS212

Awesome. Just ping me, if you want the bounty.

ST-DDT avatar Oct 12 '24 17:10 ST-DDT

Thanks @IMS212! Hopefully it works 🤞

For anyone wanting to test out the fix before it makes it into a release, you can find build artifacts here in the relevant GitHub Actions result.

Scroll down to "Artifacts" and download "iris-artifacts", which is a zip file containing fabric and neoforge builds.

Download Page

Contents

Archive Contents

MattSturgeon avatar Oct 12 '24 17:10 MattSturgeon

Works perfectly fine for me.

https://github.com/IrisShaders/Iris/actions/runs/11307547568 -> iris-artifacts -> fabric

ST-DDT avatar Oct 12 '24 21:10 ST-DDT

Works perfectly fine for me.

https://github.com/IrisShaders/Iris/actions/runs/11307547568 -> iris-artifacts -> fabric

Just tested, works perfect again now with this.

MebsUnderscore avatar Oct 12 '24 22:10 MebsUnderscore

To get a fix on version 1.20.1, wait only for the release?

tvin4 avatar Oct 13 '24 08:10 tvin4

The hotfix solved the issue, but ComplementaryUnbound 5.2.2 fail to load for me

dh_terrain.fsh: dh_terrain.fsh: 0(360) : error C1503: undefined variable "dhProjection" 0(361) : error C1503: undefined variable "dhProjectionInverse"

clytemnestra avatar Nov 01 '24 13:11 clytemnestra

seems to have been fixed, as im currently using iris1.8.1 + freecam1.3.0 combined, and they no longer reproduce the visual glitch.

Longie520 avatar Dec 06 '24 08:12 Longie520