MaterialUI
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Ripple effect draws outside of it's area
When I press some object with ripple effect in it, sometimes (50% of times) ripple effect shows also on nearby object that also implement ripple effect.
Hey there! Thanks for sending us this issue. This project on github is now very old, we've been working hard on a version we are proud to release, with a lot more features :)
We recently submitted it to the Asset Store, and are waiting for approval! You can check out the Unity forum for now: http://forum.unity3d.com/threads/materialui-a-unity-ui-kit-that-follows-googles-material-design-guidelines.378223/
PS: Of course this issue is fixed in the version that will be available on the Asset Store ;)
What you can do is in the RIpple effect menu click off "toggle mask" then add UI mask