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Android | Some itens of the screen are getting black when running on device.

Open TBrayner opened this issue 9 years ago • 9 comments

screenshot_2015-10-12-22-31-38

I really don't know what is happening.. I downloaded several times the package and unintalled Unity 2 times... I'm not doing anything beyond to create the appbar.

TBrayner avatar Oct 13 '15 02:10 TBrayner

Are you using Unity 5.2 by any chance?

DecSmith42 avatar Oct 15 '15 06:10 DecSmith42

Yes, I'm using the last version of unity. I downloaded it just few days ago.

TBrayner avatar Oct 15 '15 12:10 TBrayner

Unity 5.2 (and 5.3) brought with it a few large changes to how UI is done (and also still contains some rare but weird UI bugs), and as this version of MaterialUI is no longer being maintained, it's entirely possible that it just won't work properly.

I'd try and have a look at it, but I'm currently overwhelmed with working on the new MaterialUI, other projects, and university assessment.

However, if you manage to identify the problem, I'll gladly take pull requests :)

DecSmith42 avatar Oct 15 '15 12:10 DecSmith42

And do yoiu have an idea when you will release the AssetStore kit?

TBrayner avatar Oct 15 '15 12:10 TBrayner

Soon™

Serious answer: At a guess, a few weeks, maybe more. I'm planning on definitely having it out by the end of November. It heavily depends on how quickly I can get through my uni work, but once my semester's over (~end of this month), I'll be able to work on MaterialUI almost full-time.

DecSmith42 avatar Oct 15 '15 13:10 DecSmith42

Nice, I'm starting a new project, and this kit could help me a lot on its interface, I'll wait for the Asset release. thks

TBrayner avatar Oct 15 '15 13:10 TBrayner

You won't be disappointed :)

DecSmith42 avatar Oct 15 '15 13:10 DecSmith42

So... Now it is 2016, is MaterialUI released on the Unity Asset Store? If so, link?

EnderPicture avatar Jan 05 '16 04:01 EnderPicture

Hey EnderPicture, We are almost ready for a first version that we'll send to the Asset Store, hopefully this week!

After that, we'll have to wait for them to approve the package.

nah0y avatar Jan 05 '16 09:01 nah0y