MaterialUI
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Mesh.createVBO - Performance issues
After adding about 100 List Items to a ListView the app runs very slow on a Samsung Galaxy S2.
Unity 5 profiler: Mesh.createVBO is the most expensive process
Thanks for filing the issue - I'll get to it when I can :)
Nice video on the subject :) https://youtu.be/2UKPRbrw3Kk
Hi! Thanks for bringing this issue to my attention :)
I'm now working on MaterialUI in a private repo, adding features and the likes for an official release on the Asset Store - this means that I won't be adding/fixing anything more in this repo (sorry). Feel free to fork this one if you'd like to tackle to issue yourself, and/or send me an email at [email protected] if you want me to let you know when it's available.
Cheers, Declan.