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Mesh.createVBO - Performance issues

Open grosssmutttr opened this issue 9 years ago • 3 comments

After adding about 100 List Items to a ListView the app runs very slow on a Samsung Galaxy S2.

Unity 5 profiler: Mesh.createVBO is the most expensive process

grosssmutttr avatar Mar 24 '15 07:03 grosssmutttr

Thanks for filing the issue - I'll get to it when I can :)

InvexGames avatar Mar 24 '15 07:03 InvexGames

Nice video on the subject :) https://youtu.be/2UKPRbrw3Kk

nah0y avatar Mar 25 '15 09:03 nah0y

Hi! Thanks for bringing this issue to my attention :)

I'm now working on MaterialUI in a private repo, adding features and the likes for an official release on the Asset Store - this means that I won't be adding/fixing anything more in this repo (sorry). Feel free to fork this one if you'd like to tackle to issue yourself, and/or send me an email at [email protected] if you want me to let you know when it's available.

Cheers, Declan.

InvexGames avatar Jun 01 '15 17:06 InvexGames