openvv
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The positionInterval is created in https://github.com/InteractiveAdvertisingBureau/openvv/blob/master/src/org/openvv/js/OVVAsset.js#L1398. In runtime the context of [`createBeacons`](https://github.com/InteractiveAdvertisingBureau/openvv/blob/master/src/org/openvv/js/OVVAsset.js#L1349) is an instance of `OVVAsset`. Currently the interval is never cleared because `window.$ovv.positionInterval` is never set and is...
I opened the demo page on IAB website, and I scrolled the vedio up, but the viewability is 100%. I pasted the picture here: 
I guess the title says it all :) We have a JS video player, and would like to implement openVV on it. Reviewing the code, it seems definitely possible to...
Recently ad tags in my html video player started to spam this error in console. It totally halts normal ads processing and is a show stopper. Had to remove all...
I have inserted swf-player on the page as `` and in some browsers(Opera, Safari, Chrome) I get invalid result of viewability, because some browsers ignoring tag `` and it has...
I noticed that in `positionBeacons()`, line 1399, it's accessing `playerLocation.right` without checking if `playerLocation` has been defined. It may not be, depending on what `player.getClientRects` returns. This causes the error...
``` if (!externalInterfaceIsAvailable()) { dispatchEvent(new OVVEvent(OVVEvent.OVVError, { "message": "ExternalInterface unavailable" })); return; } ``` this event will never catch, because I can subscribe on "OVVError" only after run constructor
Description: Chrome v48.0.2564.97 no longer throttles beacon frame rate when out of view or out of focus, causing false positives in viewability measurement Steps to reproduce: 1. Update Chrome to...
Description: When running on Chrome v48.0.2564.97, beacons no longer load when window is minimized before the ad starts playing. Steps to reproduce: 1. Install Chrome update to v48.0.2564.97 2. Start...
I noticed that in `positionBeacons()`, line 1092, its checking for truthy on `lastPlayerLocation`, but not for `playerLocation`, which could throw `undefined` errors looking at `playerLocation.left`, etc. ``` // when we...