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End automata core unknown points at 0 0

Open foapye opened this issue 5 months ago • 7 comments

Describe

when using distanceToPoint() while passing an unknown point itll always point to 0 0 0 if warping it will teleport to those coordinates

expected behavior: returns nil/an error message

Steps to reproduce

  1. place a turtle with an end automata core
  2. type lua
  3. p = peripheral.wrap('<CORE SIDE>')
  4. p.warpToPoint('any name that hasnt been saved as a point')

Multiplayer?

Yes

Version

1.21.1-0.7.55b (Latest 1.21.1)

Minecraft, Forge and maybe other related mods versions

neoforge 21.1.192 mc 1.21.1 cc tweaked 1.116.1

Screenshots or Videos

No response

Crashlog/log

No response

foapye avatar Jul 21 '25 19:07 foapye

Teleport to different worlds will be the same, i searched for a long time to find it. It would be nice if it could go to a different world. Version 1.20.1-0.7.44r

Star-SgrA avatar Jul 29 '25 03:07 Star-SgrA

@zyxkad what do you think about the different worlds thing, or did we(you) already implement that in 0.8?

SirEndii avatar Jul 30 '25 13:07 SirEndii

Yeah the bug and cross dimension teleporting are both fixed/implemented in 0.8

zyxkad avatar Jul 30 '25 13:07 zyxkad

This is now changed in 1.20.1, it will return nil instead Will be ported to 1.21.1 and 1.19.2 eventually

SirEndii avatar Aug 02 '25 15:08 SirEndii

okay thanks

foapye avatar Aug 02 '25 16:08 foapye

I'll keep it open until I fixed it for all supported versions Or I will forget it

SirEndii avatar Aug 02 '25 16:08 SirEndii

oh sorry lol

foapye avatar Aug 02 '25 16:08 foapye