CRITICAL PLOT SQUARED BUG (Latest version)
Server Implementation
Paper
Server Version
1.21.4
Describe the bug
Hello, my friends! This time it’s me again.
I’m generating plots with PlotSquared, but I noticed that the plot height is completely incorrect.
In the setup, I always set the height to 50 (plot height, wall, and road).
When I go to the plot, I see that the height is 115 (from the first block to the last) — but wait, it gets worse!
When logging into an account using version 1.8, the height is correct. A player on 1.8 sees bedrock, while another account on a recent version sees dirt.
Details: I’m running server version 1.21.4 using LeafMC.
- I’ve tried generating it on PaperSpigot;
- I’ve tried generating it without FAWE (only with WorldEdit, which is a required dependency);
- I’ve tried generating it with only: WorldEdit, PlotSquared, ProtocolLib, and WorldGuard.
And even then, I had no success.
Do the test on your server (if you use PlotSquared). Try generating a plot with a certain height X and check if the height is correct.
To make it easier, generate a world with height 1. You’ll see the problem.
Plot generated with height 1: One side: Minecraft 1.21.4; the other: Minecraft 1.8.8.
To Reproduce
- Create a normal plot with a height of 1.
- Dig the plot and check if it actually has a height of 1.
- Join using older versions (1.8) and you will see the correct height.
Expected behaviour
I expected the height set during the plot world generation to be correct.
Screenshots / Videos
https://imgur.com/isXuYRL (minecraft version 1.21.4 print) https://imgur.com/MzGSsCs (minecraft version 1.8.9 print)
Error log (if applicable)
No response
Plot Debugpaste
https://athion.net/ISPaster/paste/view/12431351d9064014815659aa9f93fa20
PlotSquared Version
7.5.6
Checklist
- [x] I have included a Plot debugpaste.
- [x] I am using the newest build from https://www.spigotmc.org/resources/77506/ and the issue still persists.
Anything else?
No response
You mean the plot has negative height? This has been a thing for ages now in Minecraft? We're just doing the normal MC world heights
Actually, it’s not that. The plot simply doesn’t follow the height set during generation.
Well from your images it looks like a plot height of 2 and so the plot is at y=2 in both.... Just 2 - (-64) = 66, and 2 - 0 = 0
You can see this with f3