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Ignore spawnreasons in Entity-Cap, Mob-Cap and so on

Open DevJoey opened this issue 2 years ago • 0 comments

What feature do you want to see added?

I want to write a Chair-Plugin, but the problem is, if the entity cap of a plot is exceedet, the chair-plugin cannot spawn the entity on which the player will sit. So ignoring spawnreasons like CUSTOM or COMMAND will be a solution.

Are there any alternatives?

I dont know any alternatives

Anything else?

No response

DevJoey avatar Dec 24 '22 19:12 DevJoey