FastAsyncWorldEdit
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feat: improve fawe limits
- add FaweLimit implementations for increasing concurrency levels
- allow FaweLimit to perform processing (and forcefully disable as required) to capture [tile] entities
- Use
BlockVector3#set(Extent orDefault)where appropriate to reduce block checks - fixes #2679
- fixes #1874
Please take a moment and address the merge conflicts of your pull request. Thanks!
Please take a moment and address the merge conflicts of your pull request. Thanks!