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Noita proxy should run on port 5123, with UDP protocol, which is the only port that should be forwarded. It also has a websocket server running on localhost:21251, used for...

It should work basically the same way as the windows version. Assuming you are using v0.2, unpack `noita-proxy-linux-v0.2.zip` somewhere and start `noita-proxy.x86_64`

I guess this can be closed?

Yes, fungal shift isn't synced yet

Mod settings don't actually do anything, they existed for historical reasons. The error means that the mod could not be loaded for whatever reason. Please check that you are using...

For anyone else having this issue, see [here](https://github.com/EvaisaDev/noita-online/issues/8) for a probable cause. Otherwise, I'm closing this issue.

Thanks for the issue! Those things aren't actually synced, I'm just relying on them spawning in the same place on both sides for now. I'll see what can be done...

I'll look into that, but not sure if auto-updates will keep working, as (IIRC) Program Files folder isn't normally writable.

> An auto-updater would be very nice Auto-updates already exists. There is a button in bottom-right corner when a new update is available.