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A Derail Valley mod adding multiplayer to the game.

Results 17 dv-multiplayer issues
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How do I use the mod after I installed it?

@Insprill This is a consolidation PR that covers multiple issues. Work is ongoing for #6 and #11.

@Insprill @AMacro Added RESTful API spec for lobby servers Added Rust lobby server #10 Added PHP lobby server Updated and modified game server browser #35 Refactored some code Added translations...

Dedicated server support can be implemented by making use of [SteamCMD](https://developer.valvesoftware.com/wiki/SteamCMD). Once the game is installed on the host of choice, it can be started with the `-batchmode` and `-nographics`...

enhancement

The confirm button is deactivated unless a password is typed. ![afbeelding](https://github.com/Insprill/dv-multiplayer/assets/18124323/74e1253c-8788-463c-b4b6-ea270e611a6e)

bug
good first issue

A permission system should be implemented to allow for more open lobbies while preventing people from trolling. Permission should be broken down into groups, with two by default. The 'Admin'...

enhancement

I have an idea. Based on the current map of DV, if there are too many online players, it will cause a lot of train congestion. Can we combine the...

A change to the "Building" section of the readme in order to give people more guidance on how to build the mod.

This video is recorded from the guest's POV. The guest activates the throttle of the DE2, then throttles down again. However, throttling down doesn't do anything. At the end of...

bug

Train synchronization will be an enormous task that must be implemented in several steps, roughly outlined below. - [x] Spawning, including preventing the client from spawning trains. - [x] Removal....

enhancement