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How to cast a ray from X,Y camera view coordinates into scene space?
I have coordinates of a point on the view (X, Y). How to cast a ray from (X, Y) camera screen view into scene space?
A feature was just merged -- if you click on one of the image slices, the index, position in physical space, image value, and label value will be available on the viewer.clicked_slice_point
traitlet.
A feature was just merged -- if you click on one of the image slices, the index, position in physical space, image value, and label value will be available on the
viewer.clicked_slice_point
traitlet.
But how do I call and use it?