inochi-creator
                                
                                
                                
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                        [BUG] Mesh editor mirror vertices move the wrong direction when ctrl+dragging
Validations
- [X] I have checked for similar bug reports and could not find any.
 - [X] I have tested and confirmed that this is an issue in an official branded build.
 
Describe the bug
When placing a vertex by holding Ctrl and dragging, the vertex moves the wrong direction.
- When horizontal mirror is enabled, the vertex x-offset is inverted.
 - When vertical mirror is enabled, the vertex y-offset is inverted.
 - When both are enabled, the vertex x-offset is inverted, but the y-offset is correct.
 
Reproduction
- Import any texture
 - Right click > Edit Mesh
 - Enable any mirror in the mesh editor
 - Hold Ctrl and drag the vertex around
 
System Architecture
x86_64
Operating System
Windows
Version
2dc4fd2
Logs
No response
Additional Context

Note to self: this is caused by the mirror selecting the wrong vertex to move, as such the movement is mirrored
Fixed by https://github.com/Inochi2D/inochi-creator/commit/7941b12a362690405ac123beb8950e37db9348ae