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[1.16] Fakeplayer issue with minecolonies

Open KySoto opened this issue 4 years ago • 4 comments

Industrial Foregoing Version: industrial-foregoing-1.16.4-3.2.7-7d95990.jar

Titanium Version: titanium-1.16.4-3.2.4.jar Crashlog If Applicable (Upload to pastebin/gist):

I created a report on the minecolonies github, and they essentially told me to come here. https://github.com/ldtteam/minecolonies/issues/6375

KySoto avatar Jan 09 '21 00:01 KySoto

Minecolonies has a policy of not accepting any responsibility for compatibility issues. As far as they are concerned ALL mods need to comply to their way of doing things.

IamStig avatar Jan 30 '21 03:01 IamStig

No, no. Raycoms has a point. Not knowing who put down a fake player block is a massive security flaw. Allowing it blindly could possibly lead someone to accidentally destroy their entire colony with a malicious block. This should be a quick fix on IF's part, and i'll see about fixing this tomorrow.

TheCurle avatar Jan 30 '21 03:01 TheCurle

Is there any word on this getting a fix? The last commenter said they would try to fix it the next day. However it is still open and still an issue 5 months later.

thaurane avatar Jun 29 '21 03:06 thaurane

To be fair, Curle did have server failures, but I think that was in February

ravenbuilder934 avatar Jun 29 '21 03:06 ravenbuilder934