Industrial-Foregoing
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[1.16] Fakeplayer issue with minecolonies
Industrial Foregoing Version: industrial-foregoing-1.16.4-3.2.7-7d95990.jar
Titanium Version: titanium-1.16.4-3.2.4.jar Crashlog If Applicable (Upload to pastebin/gist):
I created a report on the minecolonies github, and they essentially told me to come here. https://github.com/ldtteam/minecolonies/issues/6375
Minecolonies has a policy of not accepting any responsibility for compatibility issues. As far as they are concerned ALL mods need to comply to their way of doing things.
No, no. Raycoms has a point. Not knowing who put down a fake player block is a massive security flaw. Allowing it blindly could possibly lead someone to accidentally destroy their entire colony with a malicious block. This should be a quick fix on IF's part, and i'll see about fixing this tomorrow.
Is there any word on this getting a fix? The last commenter said they would try to fix it the next day. However it is still open and still an issue 5 months later.
To be fair, Curle did have server failures, but I think that was in February