InfiniTime
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feat: add persistance to stopwatch
I am trying to achieve this: https://github.com/InfiniTimeOrg/InfiniTime/discussions/2288
DISCLAIMER: I have no idea how C++ works. This is pure trial & error craziness.
This is basically copy-cat of the https://github.com/InfiniTimeOrg/InfiniTime/pull/2141 only applied on top of current main.
:point_right: To run this in the InfiniSim, this PR is needed: https://github.com/InfiniTimeOrg/InfiniSim/pull/163
- [x] Only implemented for
WatchFaceDigital
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