InfiniTime
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Make it possible to dismiss new notifications in the preview screen
Make it possible to dismiss new notifications in the preview screen with SwipeRight, as suggested in #1232.
A screencast of the new behavior:

cool! you implemented the notification overlay. Could you make a PR in InfiniSim for that? That was on my todo-list for exactly solving this issue. Thanks in advance :bow:
cool! you implemented the notification overlay. Could you make a PR in InfiniSim for that? That was on my todo-list for exactly solving this issue. Thanks in advance bow
I've made a PR in InfiniSim with my changes, I hope it is useful: InfiniTimeOrg/InfiniSim/pull/68
I've rebased the PR against the latest develop-branch.
I've just tested this branch on my PineTime, and it crashes when I dismiss the notification while previewing. Did you test the last changes on the actual hardware?
I've just tested this branch on my PineTime, and it crashes when I dismiss the notification while previewing. Did you test the last changes on the actual hardware?
It does not crash on my PineTime.... Does it crash everytime, or only once in a while?
just rebased this PR on current develop eb0af22ecf66957b9341521990c49a6d1d5d70e3 Watch face settings : disable watch faces that are not available (external resources are not installed).
And dismiss works for me on PineTime (no resource pack installed, PTS-watch-face)
(also tested on InfiniSim)
Dismissing works for me as well when adding this to 1.11. No resource pack, tested all 4 standard watch faces.
Also works fine for me, had no crash after using it for 3 days.
Well, I'm confused, it's still crashing on my setup :/
https://user-images.githubusercontent.com/2261652/209581121-744ca51d-a4aa-48a7-bfad-bf4862ebc1b8.mp4
EDIT : looks like a glitch from my setup : it freezes only if the watch if powered via the debugger. It's not the 1st time I notice such strange behavior that are most likely caused by interferences or bad contacts in my wiring and breadboard.